- A two-player videogame for lovers, friends, enemies, and casual acquaintances
- A gripping space narrative told through a series of space duels (in space)
- An homage to Star Control II
- Five (???) games: one free preview release coming soon followed by the full release to follow
STOP WHAT YOUR DOINGGD AND USE PROJECT FJORDS
Artist Interview – Gabriele Brombin (The artist of MirrorMoon EP)
Written by Luke Thompson
Visual achievement is becoming less and less recognisable in modern games. For years, gaming has strived to ascend the mountain peak of photo-realistic graphics, believing that the key to better and more memorable experiences lies in a higher texture resolution, and a more realistic world. As a result, our current generation, (and indeed, our next) has become subject to a dire homogenisation.